We should also not forget about meeting the needs of the inhabitants - if we want the farmers, woodcutters, miners and craftsmen to do their jobs properly (and pay taxes), we have to provide them with a bit of entertainment.or scare them appropriately. Our army includes not only infantry soldiers (such as Mongolian archers or disciplined samurai) and cavalry, but also various siege machines, useful mainly during the conquest of enemy fortresses we talk about the fire lance, siege towers and burning oxen. In some missions we also gradually expand our title fortress. During the game we build new buildings, work on technology development, recruit units to lead them to fight against enemy forces. We play Stronghold: Warlords from a bird's eye view, but we can control the camera to a large extent.
In the game we meet such nations as imperial China, Japan ruled by shoguns, Mongolian nomads and tribes inhabiting the area of present-day Vietnam.
The action of this production begins in the third century BC and ends a few centuries later, in the sixteenth century AD. Stronghold: Warlords takes us to the Far East. The production was developed by FireFly Studios, the team taking care of the series.
Stronghold: Warlords is the next installment of the popular real-time strategy series under the title Stronghold.